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Xenosquirrels [UNF - 96]
- Rarity: C
- #: 96
- Creature Type or Sub Type: Creature — Alien Squirrel
- P: 0
- T: 0
-
Rules Text Contains: Xenosquirrels enters the battlefield with two +1/+1 counters on it.
After you roll a die, you may remove a +1/+1 counter from Xenosquirrels. If you do, increase or decrease the result by 1. -
Flavor: "Hey Glaxxar, did you remember to seal the vents on the seat belt control module?"
—Truss, chief engineer
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Xenosquirrels [UNF - 96]
Xenosquirrels [UNF - 96]
- Rarity: C
- #: 96
- Creature Type or Sub Type: Creature — Alien Squirrel
- P: 0
- T: 0
-
Rules Text Contains: Xenosquirrels enters the battlefield with two +1/+1 counters on it.
After you roll a die, you may remove a +1/+1 counter from Xenosquirrels. If you do, increase or decrease the result by 1. -
Flavor: "Hey Glaxxar, did you remember to seal the vents on the seat belt control module?"
—Truss, chief engineer
$0.50
Xenosquirrels [UNF - 96]—
$0.50
Product Information
Product Information
Shipping & Returns
Shipping & Returns
Description
- Rarity: C
- #: 96
- Creature Type or Sub Type: Creature — Alien Squirrel
- P: 0
- T: 0
-
Rules Text Contains: Xenosquirrels enters the battlefield with two +1/+1 counters on it.
After you roll a die, you may remove a +1/+1 counter from Xenosquirrels. If you do, increase or decrease the result by 1. -
Flavor: "Hey Glaxxar, did you remember to seal the vents on the seat belt control module?"
—Truss, chief engineer











