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True Identity [MKC - 16]
- Rarity: R
- #: 16
- Creature Type or Sub Type: Enchantment
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Rules Text Contains: Whenever True Identity or another permanent you control is turned face up, scry 1, then draw a card. This ability triggers only once each turn.
Disguise W (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)
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True Identity [MKC - 16]
True Identity [MKC - 16]
- Rarity: R
- #: 16
- Creature Type or Sub Type: Enchantment
-
Rules Text Contains: Whenever True Identity or another permanent you control is turned face up, scry 1, then draw a card. This ability triggers only once each turn.
Disguise W (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)
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-70%True Identity [MKC - 16]ā
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Description
- Rarity: R
- #: 16
- Creature Type or Sub Type: Enchantment
-
Rules Text Contains: Whenever True Identity or another permanent you control is turned face up, scry 1, then draw a card. This ability triggers only once each turn.
Disguise W (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)











