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Street Wraith [DMR - 102]
- Rarity: C
- #: 102
- Creature Type or Sub Type: Creature — Wraith
- P: 3
- T: 4
-
Rules Text Contains: Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.) - Flavor: The lamps on Wyndmoor Street snuff themselves at midnight and refuse to relight, afraid to illuminate what lies in the darkness.
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Street Wraith [DMR - 102]
Street Wraith [DMR - 102]
- Rarity: C
- #: 102
- Creature Type or Sub Type: Creature — Wraith
- P: 3
- T: 4
-
Rules Text Contains: Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.) - Flavor: The lamps on Wyndmoor Street snuff themselves at midnight and refuse to relight, afraid to illuminate what lies in the darkness.
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Description
- Rarity: C
- #: 102
- Creature Type or Sub Type: Creature — Wraith
- P: 3
- T: 4
-
Rules Text Contains: Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Cycling—Pay 2 life. (Pay 2 life, Discard this card: Draw a card.) - Flavor: The lamps on Wyndmoor Street snuff themselves at midnight and refuse to relight, afraid to illuminate what lies in the darkness.











