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Case of the Stashed Skeleton [MKM - 80]
- Rarity: R
- #: 80
- Creature Type or Sub Type: Enchantment — Case
- Rules Text Contains: When this Case enters the battlefield, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.) To solve — You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.) Solved — 1B, Sacrifice this Case: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.
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Case of the Stashed Skeleton [MKM - 80]
Case of the Stashed Skeleton [MKM - 80]
- Rarity: R
- #: 80
- Creature Type or Sub Type: Enchantment — Case
- Rules Text Contains: When this Case enters the battlefield, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.) To solve — You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.) Solved — 1B, Sacrifice this Case: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.
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Description
- Rarity: R
- #: 80
- Creature Type or Sub Type: Enchantment — Case
- Rules Text Contains: When this Case enters the battlefield, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.) To solve — You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.) Solved — 1B, Sacrifice this Case: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.











