đźšš Free Worldwide Shipping on All Orders!Shop Now
Captivating Crew [XLN - 137]
- Rarity: R
- #: 137
- Creature Type or Sub Type: Creature — Human Pirate
- P: 4
- T: 3
- Rules Text Contains: 3R: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery.
- Flavor: "We sail. We plunder. Then we dance."
Product Information
Product Information
Shipping & Returns
Shipping & Returns

Captivating Crew [XLN - 137]
Captivating Crew [XLN - 137]
- Rarity: R
- #: 137
- Creature Type or Sub Type: Creature — Human Pirate
- P: 4
- T: 3
- Rules Text Contains: 3R: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery.
- Flavor: "We sail. We plunder. Then we dance."
$0.15
Original: $0.50
-70%Captivating Crew [XLN - 137]—
$0.50
$0.15Product Information
Product Information
Shipping & Returns
Shipping & Returns
Description
- Rarity: R
- #: 137
- Creature Type or Sub Type: Creature — Human Pirate
- P: 4
- T: 3
- Rules Text Contains: 3R: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery.
- Flavor: "We sail. We plunder. Then we dance."











