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Captivating Crew [XLN - 137]

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Captivating Crew [XLN - 137]

Captivating Crew [XLN - 137]

  • Rarity: R
  • #: 137
  • Creature Type or Sub Type: Creature — Human Pirate
  • P: 4
  • T: 3
  • Rules Text Contains: 3R: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery.
  • Flavor: "We sail. We plunder. Then we dance."
$0.15

Original: $0.50

-70%
Captivating Crew [XLN - 137]—

$0.50

$0.15

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Description

  • Rarity: R
  • #: 137
  • Creature Type or Sub Type: Creature — Human Pirate
  • P: 4
  • T: 3
  • Rules Text Contains: 3R: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery.
  • Flavor: "We sail. We plunder. Then we dance."
Captivating Crew [XLN - 137] | Pat’s Games